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NPC Generator

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Advanced [show]


Traki Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He sports a long black beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He can't help but pocket interesting objects he comes across

History: Born to a Miner, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Traki Teinithra, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Lapis lazuli (5 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he is wearing the road beaten gear of a warrior. He wears a colorful flower in his golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. Through the years after Olunt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Olunt's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Olunt Orcfoe, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 19 (+4)14 (+2) 8 (-1)11 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp. Chrysoberyl (70 gp). 4 Tanglefoot bags.


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large yellow jacket. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Robert Camden, Male Human Expert 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Silver comb with moonstones (1000 gp). Carved bone or ivory statuette (40 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple tan robe with white stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Bonds: Adventurer, Military, Criminal record. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Fibblestib Beren, Male Gnome Cleric 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 16 (+3)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Mehen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a red coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His crest is cut close to his head. He has gleaming, smiling gold eyes.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small island village. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He wants revenge against goblins.

Ideals: Impeccable. Bonds: Job, Nature, Enemies. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Mehen Jharthraxyn, Male Dragonborn Paladin 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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