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Advanced [show]


Olrok Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across

History: Olrok was born with his father's beautiful face. He dropped out of school before completing his studies. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Olrok Langley, Male Half-Orc Aristocrat 10
Medium (5'1") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 270 pp.


Social Check DCs


Robert Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has white hair. His amber eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.

History: Robert was raised in a hard working conservative environment. His childhood dream was to be a Fletcher, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Entrepeneur, Philantrophist. Flaws: Addict. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Dalanthan, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 18 (+4)16 (+3)
Skills Arcana +5, Insight +7
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs


Berrian Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Sculptor. He has a long chestnut beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: Berrian was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Poor, Criminal record, Has a crush. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Berrian Teinithra, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Traubon Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Traubon studied abroad. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Logical, Gifted. Bonds: Attractive, Adventurer, In love. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Traubon Burrowfound, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 270 gp. Silver chalice with lapis lazuli gems (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a slight overbite and is overall scrawny. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Flaws: Selfish, Antagonistic, Insane. Bonds: Religious, Job. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Odo Dryden, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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