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NPC Generator

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Advanced [show]


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He has brown eyes and a brown hat with a violet feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Harbek Strongheart, Male Dwarf Sorcerer 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 72 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 19 (+4)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp. Fire opal pendant on a fine gold chain (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Professionalism. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Wymar Wesley, Male Human Paladin 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp.


Social Check DCs


Sark Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. His white hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Fighting, Logical. Bonds: Rich, Adventurer, Family. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Sark Bradly, Male Half-Orc Cleric 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. Aquamarine (1600 gp). Golden pearl (50 gp). Zircon (30 gp). Iolite (30 gp).


Social Check DCs


Smoking Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in blue turtlenecks beneath a violet coat with yellow slacks. His brown fur is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Fearful, Disease. Bonds: Attractive, In love. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Smoking Peak, Male Tabaxi Barbarian 14
Medium (5'9") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 136 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Religion +9, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Giant, Celestial, Gnome, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 600 pp. Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (900 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs


Patrick Morley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He typically wears green cloth garments or leather armor. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Racist. Bonds: Criminal record, Military. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Patrick Morley, Male Human Warrior 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Hematite (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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