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Advanced [show]


Pikar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large yellow jacket. He is bald on top and has large blonde tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: Pikar is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. After coming to the age of reason, Pikar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Depressed, Insane. Bonds: Rich, Has a crush. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Pikar Goodbarrel, Male Halfling Adept 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 17 (+3)11 (+0)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 30000 cp. Coral (90 gp).


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy yellow suit. He wears a wide-brimmed hat to cover his moderate length bronze crest. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Persistence, Fighting. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Zircon (80 gp). Obsidian (16 gp). Chrysoprase (80 gp). Golden pearl (50 gp).


Social Check DCs


Ratak Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ratak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ratak. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Ratak Windsor, Male Half-Orc Aristocrat 10
Medium (5'4") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 210 pp. A roughly beaten golden orb (90 gp).


Social Check DCs


Harbek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long blonde hair kept up in a rat tail. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Harbek and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Nature. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Harbek Durthane, Male Dwarf Fighter 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Peridot (20 gp). Red garnet (60 gp). Banded agate (12 gp).


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and to prove his worth to the world

Flaws: Secretive, Impulsive. Bonds: Rich, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Ozyman Greenbottle, Male Halfling Commoner 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs

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