Mindartis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He is bald on top and has large chestnut tufts of hair around his ears. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the east. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He now owns his own business.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.
Naal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south, but his parents moved at a very young age to the north. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Immigrant, Military. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 59 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (3000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver chalice with lapis lazuli gems (100 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Minor magic item. 1 Minor magic item.
Raer Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear black tank tops with blue pants. His small hat is riddled with cuts and holes. His eyes are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: Wants to have a good time and be beloved; and wants to raise his children well
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Simple lock.
Gerard Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and likes to wear ponchos typically of a light green in addition to tight pants. His left hand appears badly burned and disfigured. His brown hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerard took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things.
Flaws: Addict, Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 gp. White opal (900 gp). Violet garnet (1400 gp). Carnelian (20 gp). Lapis lazuli (5 gp). Lapis lazuli (5 gp). Golden pearl (70 gp). Citrine (20 gp). Bloodstone (20 gp).
Zook Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His black hair is long and unkept. His eyes, though not visible through his cowl, are violet.
Personality: Zook is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Zook and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
