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Advanced [show]


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears brown painted combat armor at almost all times, and his gloved hand is found clutching a monstrous two handed axe. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Travok will drive conversation. He has all his life been fascinated with poetry.

History: He was born in the north. When Travok reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Extrovert, Artistic. Bonds: Immigrant, Military. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Travok Trueanvil, Male Dwarf Aristocrat 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)7 (-2)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Halfling, Gnoll, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 240 pp. Large well-done wool tapestry (300 gp).


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Tod hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. A true patriot, Tod would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of southern immigrants he idolized his father. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Military, Immigrant. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Tod High-hill, Male Halfling Aristocrat 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Selfish, Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Galanodel, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Eldon Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of warhammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Eldon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Eldon Shadowcloak, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a white tunic with violet highlights, and long tan pants that bunch up around his shoes. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of western immigrants he idolized his mother. Raymond was born on a far western desert where he grew up under the tutelage of his mother, an expert Dyer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Raymond Blakeley, Male Human Bard 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2600 gp. Obsidian (11 gp). Black pearl (1000 gp). Black opal (400 gp).


Social Check DCs

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