Mormog Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is blonde and curly. He has amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small mountains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Joker. Bonds: Job, Nature, Mentor, Adventurer. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Corkitron Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large tan jacket. His hair is red, silky, and of moderate length. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Joker. Bonds: Poor, Attractive, Adventurer, Religious, Enemies. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2400 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Hobart Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright golden hair and a scraggly beard. His eyes are likewise green.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Hobart grew up listening to his father's many stories. When Hobart reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Fortune-teller job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion
Ideals: Artistic. Bonds: Rich, Job, Adventurer, Military. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp.
Windy In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He has cinnamon fur. His amber unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Athletic. Flaws: Disease. Bonds: Family, Adventurer, Rich. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 pp. Blue star sapphire (1000 gp). Citrine (70 gp). Sardonyx (70 gp). Black opal (1000 gp). Alexandrite (1400 gp).
Aldous Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and prefers to wear green clothing when he does not wear armor. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: Aldous was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to work out more often; and to settle down with his crush
Ideals: Joker, Athletic. Flaws: Addict. Bonds: Family, Has a crush. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Bloodstone (30 gp). 1 Masterwork Thieves’ tools. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
