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Advanced [show]


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a moderate pudge and is not very fit. His hair is golden and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gerald was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Insane. Bonds: Attractive, Poor, Adventurer, Family, Religious. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Gerald Garfield, Male Human Expert 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Alexandrite (300 gp).


Social Check DCs


Beloril Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Poor, Military. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Beloril Burrowfound, Male Dwarf Rogue 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Pink pearl (140 gp).


Social Check DCs


Rolen Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a yellow coat over a white low-cut shirt, and a feathered hat upon his head. His hair is always cut to a buzz. He has green eyes.

Personality: Aggressive, abrasive, and angry, Rolen embodies much of what other species detest in the Half-Elves. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Rolen Zhanini, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Insight +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Smoking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His fur is greying and his face has many wrinkles. He has yellow eyes.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Smoking has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Smoking In Woods, Male Tabaxi Monk 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a violet cloak and cross-gartered tan stockings. Beneath his clothing is a huge mess of scar tissue. He has no hair. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Flaws: Ugly, Secretive. Bonds: Slave, Guardian, Nature. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Thomas Hayley, Male Human Wizard 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2400 gp. Banded agate (14 gp). Deep blue spinel (200 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs

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