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NPC Generator

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Advanced [show]


Hubert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he has a crush on the local fortune-teller

Ideals: Disciplined. Bonds: Attractive, Poor, Has a crush, Mentor. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Hubert Pinkerton, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Half-Plate. 1 Buckler. 1 Darkwood Shield.


Social Check DCs


Umpen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His auburn hair is knotted and matted. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Umpen Quillsharpener, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 18 (+4)16 (+3)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zephan Art, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Performer does. He is physically well-built. His black hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Zephan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Zephan Art, Male Tiefling Adept 5
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 18 (+4)13 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Banded mail. 1 Breastplate.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a brown and black robe with the hood down. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Glim was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Insomniac, PTSD. Bonds: Job. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Glim Murnig, Male Gnome Monk 11
Small (3'7") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 88 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1500 gp. Red spinel (110 gp). Obsidian (6 gp). Moss agate (6 gp). Golden yellow topaz (1100 gp). Sardonyx (20 gp). Zircon (20 gp).


Social Check DCs


Rathkran Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His long red crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Rathkran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor, Nature. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Rathkran Tiammanthyllish, Male Dragonborn Rogue 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 13000 sp. Freshwater pearl (7 gp). Lapis lazuli (7 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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