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Advanced [show]


Hugh Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and a wedding ring on his left hand. His hair is golden and curly. He has a dull look in his brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: In love, Guardian. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Hugh Kitchur, Male Half-Elf Ranger 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Namfoodle Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan coat over a black low-cut shirt, and a feathered hat upon his head. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Namfoodle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Namfoodle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Namfoodle Daergel, Male Gnome Monk 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Cloak Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His white fur is drawn into a tight pony tail with a cross scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Religious, Criminal record. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Cloak Thunder, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 16 (+3)17 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Banded agate (15 gp). Star ruby (500 gp).


Social Check DCs


Barendd Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a simple brown robe with green stripes complete with hood. His clothes are grease stained in places. He wears a colorful flower in his brown hair. His eyes are violet and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Architect, his father struggled to pay the bills. Barendd was born on a far western forest where he grew up under the tutelage of his father, an expert Mercenary. He left for the west, certain he would find work there.

Motivation: Many illithids want him driven away; and he has a crush on the local architect

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Barendd Eversharp, Male Dwarf Monk 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rathkran Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has dyed his greying blue crest a little too much giving a sharp blue color. He has gleaming, smiling gold eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Rathkran Turnuroth, Male Dragonborn Monk 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 18 (+4)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs

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