Adam Tenley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of southern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Fighting. Bonds: Attractive, Immigrant, Nature. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Beloril Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a white shirt with thin blue vertical stripes and tan pants. He is tall, broad shouldered and powerfully built. His chestnut hair is lengthy and is close to two feet long. His violet eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. He worked as a nervous Blacksmith and found it very stressful. He now owns his own business.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Passionate. Flaws: Mundane, Depressed. Bonds: Family, Job. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 34000 sp. Rich purple corundum (1000 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Moss agate (11 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Nicor Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fletcher. He has wavy purple hair. His thin eyebrows rest above his beady black eyes.
Personality: He has always had a great fascination with Tiefling culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicor took refuge in the large cave and found the beat up morningstar and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: To protect his home; and meet up once more with his childhood friend
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Nature, Adventurer, Guardian. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Magnifying glass.
Iados Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear grey pants and tee shirts. His black hair is long and unkept. He has gleaming, smiling silver eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly. Bonds: Poor, Religious, Adventurer, Immigrant. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jasper (30 gp). 1 Masterwork Common Ranged Weapon.
Thamuz Luck, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. His hair is cut close to his head. His white eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Courier mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother
Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
Possessions: 400 gp. Bloodstone (50 gp). Chalcedony (50 gp). Sardonyx (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
