Pikar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Cartwright uniform. His chestnut hair is lengthy. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Cartwright.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Flaws: Shy, Insane. Bonds: Job, Religious, Family. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 50 pp. Star ruby (1400 gp). Fiery yellow corundum (1400 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has no crest. His gold eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 26000 sp. 1 Minor magic item.
Alston Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair down. His violet unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Disease, Secretive, Antagonistic. Bonds: Rich. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic, Ignan, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Violet garnet (1500 gp). Brown-green garnet (110 gp).
Frouse Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long auburn beard with little hanging trinkets. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Ideals: Joker. Bonds: Adventurer, Mentor, Family. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Uraim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east, but his parents moved at a very young age to the south. Uraim was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Armorer. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure.
Ideals: Entrepeneur. Bonds: Rich, Immigrant. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!