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NPC Generator

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Advanced [show]


Soveliss Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Soveliss Iranapha, Male Elf Rogue 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His long chestnut hair reaches down to his waist. He has blue eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Morkral has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Morkral Goblinbane, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Giant, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp.


Social Check DCs


Tûmûg Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries whips. His auburn hair, when down, is lengthy. His eyes are blue and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Barkeep, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûmûg Hadlee, Male Half-Orc Aristocrat 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kugáluga Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He is physically well-built. He wears his silver hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Gardener business at a young age. A gifted student he started as a Priest, but he got bored and became a Gardener. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Bonds: Enemies, Job, Adventurer, Criminal record. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Kugáluga Milton, Male Half-Orc Monk 3
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 8 (-1)7 (-2)
Skills Athletics +3, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 80 pp. 1 Banded mail.


Social Check DCs


Eberdeb Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Eberdeb has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Poor. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Eberdeb Maekkelferce, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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