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NPC Generator

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Advanced [show]


Soveliss Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He wears his black hair up in a very large beehive style do. He has a dull look in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 3 years old his parents immigrated from the south. Soveliss was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Soveliss decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Criminal record. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Soveliss Hanali, Male Half-Elf Bard 15
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 75 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 300 pp. Hematite (7 gp). Freshwater pearl (7 gp). Aquamarine (1200 gp). Chalcedony (60 gp). Alexandrite (1200 gp). Malachite (7 gp). Sard (60 gp). Black star sapphire (1500 gp). Emerald (1500 gp). Tourmaline (100 gp). Freshwater pearl (7 gp). Citrine (60 gp). Blue quartz (7 gp). Obsidian (7 gp). Red garnet (100 gp). Golden yellow topaz (1200 gp). Amethyst (100 gp). Azurite (7 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a trident. He is bald on top and has large brown tufts of hair around his ears. His eyes are gray.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Religious, Adventurer, Military, Job. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Mâku Kenley, Male Half-Orc Fighter 3
Medium (5'6") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Thomas Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Barkeep profession.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a barkeep again

Ideals: Athletic, Impeccable, Artistic. Bonds: Job, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Thomas Ainsley, Male Human Bard 8
Medium (5'10") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 72 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Blue star sapphire (500 gp).


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of crossbows on his belt, each one with a aquamarine on the hilt. He has white hair. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Einkil has worked very hard to control his curse. He has achieved small success as a Mason.

Motivation: To get a good night's sleep; and expand his business

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Einkil Glanhig, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Tethren Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his crossbow ready. His hair is greying and his face has many wrinkles. He has white eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Tethren Peace, Male Tiefling Expert 18
Medium (5'7") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 109 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 18 (+4)18 (+4)
Skills Athletics +7, Performance +10
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +10

Possessions: 3000 gp. Black pearl (600 gp). Aquamarine (600 gp). Blue diamond (5000 gp). Brown-green garnet (140 gp). Smoky quartz (30 gp). Sardonyx (30 gp). Hematite (15 gp). Pink pearl (140 gp). Golden yellow topaz (600 gp). Jasper (30 gp). Aquamarine (600 gp). Jade (140 gp). Pink pearl (140 gp). Star ruby (1000 gp). Aquamarine (600 gp). Emerald (1000 gp). Rose (30 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Coral (140 gp). Alexandrite (600 gp). Iolite (30 gp).


Social Check DCs

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