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Advanced [show]


Galinndan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His red hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Galinndan was born the youngest of three triplets. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Justice. Bonds: Family, Adventurer. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Galinndan Caphaxath, Male Elf Warrior 4
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Trag Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: The child of a Fisher, who enjoyed hunting, Trag was taken on many hunting expeditions. His childhood dream was to be a Fisher, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Terse, Shy. Bonds: Nature, Job. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Trag Pinkerton, Male Half-Orc Adept 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Halfling, Dwarven, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. Hematite (12 gp). Sard (80 gp). Sardonyx (80 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has no fur. His hazel eyes peer out from beneath his Stetson blue hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Lone Candle, Male Tabaxi Sorcerer 8
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)18 (+4)
Skills Deception +7, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Black star sapphire (800 gp). Moss agate (4 gp). Hematite (4 gp). Chrysoprase (30 gp). Tiger eye turquoise (4 gp). Violet garnet (1400 gp).


Social Check DCs


Nordak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a green coat with grey slacks. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Nordak Broodfist, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)13 (+1) 9 (-1)8 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Zook would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Military, Immigrant. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Zook Murnig, Male Gnome Warrior 7
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs

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