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NPC Generator

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Advanced [show]


Fonkin Reese, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and carries scythes. His brown hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Secretive. Bonds: Military, Guardian. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Fonkin Reese, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Banded mail. 1 Half-Plate.


Social Check DCs


Aura Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy orange fur. His thin eyebrows rest above his beady amber eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a criminal king-pin and mafia family In his 11th year, his parents were killed by a gnolls raid, leaving Aura alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush; and he has decided he is irredeemable

Flaws: Ugly. Bonds: Enemies, Criminal record, Job, Has a crush. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Aura Thundercloud, Male Tabaxi Wizard 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp. Moss agate (10 gp). Black star sapphire (400 gp). Freshwater pearl (10 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries a battered rapier and tarnished quarterstaff as well. His silver hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he has a crush on the local mortician

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Nature, Adventurer, Has a crush. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Kelter Thorngage, Male Halfling Rogue 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills History +5, Performance +7
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chay Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears just a brown suit, and sports empty pouches on his belt. He keeps his auburn hair in a flapper bob. He has several tiny amethyst earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Detective, who enjoyed hunting, Chay was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To unite with his brother.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Nature, Family. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Chay Greenbottle, Male Halfling Bard 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 pp. Peridot (60 gp). 1 Average lock.


Social Check DCs


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roge took refuge in the ruined castle and found the beat up flail and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Roge Hogcollar, Male Halfling Expert 13
Small (3'0") Halfling, Lawful Good (CR 13)
Armor Class 13
Hit Points 51 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Golden yellow topaz (900 gp). Bloodstone (20 gp). Amber (40 gp). Aquamarine (900 gp). Black star sapphire (1000 gp). Carnelian (20 gp). Carnelian (20 gp). Moss agate (13 gp). Tourmaline (40 gp). Silver pearl (40 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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