Galinndan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green wide-brimmed hat and green clothes. He wears his chestnut hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Galinndan grew up listening to his father's many stories. Galinndan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Mason for hire.
Motivation: Wants to open a new tavern; and obtaining odd cultural elven artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp. Tourmaline (130 gp). Black pearl (900 gp). Fiery yellow corundum (1500 gp). Moss agate (5 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy copper crest. His gold unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Jeweler like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic. Flaws: Disease, Shy. Bonds: Job, Nature. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp.
Adrex Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears many layers of old clothing at all times, and his gloved hand is found clutching a sword. He wears a broad hat to hide his balding. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Adrex was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He wants revenge against orcs.
Flaws: Ugly, Depressed. Bonds: Poor, Religious, Adventurer, Enemies. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (500 gp).
Ahvain Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear tan tank tops with blue pants. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south, but his parents moved at a very young age to the east. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Performer for hire.
Motivation: Expand his business.
Ideals: Opinionated. Bonds: In love, Immigrant, Job. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp. Malachite (13 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy wooden shield.
Geoffrey Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long white hair is drawn into a two foot long braid. His eyes are a pleasant violet.
Personality: Calm and collected, he is a well trained Shepherd. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has worked as a Shepherd like his father before him.
Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others
Flaws: Fearful. Bonds: Rich, Attractive, Job, Nature. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 2 Acid flasks. 4 Alchemist’s fire. 4 Smokesticks. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!