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Emerald Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his lavender fur well, parting it to the left. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Emerald Fang, Male Tabaxi Cleric 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his scimitar. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length blonde hair. He wears large thick round spectacles.

Personality: Eccentric and domineering, Orsik will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Guard, but he got bored and became a Bookbinder. He became a Bookbinder soon after.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Extrovert, Gifted. Bonds: Job, Debt. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Orsik Deepdelver, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 cp.


Social Check DCs


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His fur is short and cinnamon. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Professionalism, Entrepeneur. Bonds: Immigrant, In love. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Paladin 8
Medium (5'10") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1600 gp.


Social Check DCs


Ahrim Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His brown hair is drawn into a tight pony tail with a rose scrunchie. His gold eyes peer out from beneath his Stetson blue hat.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to clean up the streets

Ideals: Persistence. Bonds: Job, Mentor, Rich, Guardian. Occupation: Bather

Voice: Stutters

Attributes [hide]

Ahrim Malevolence, Male Tiefling Druid 14
Medium (6'10") Tiefling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 93 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Athletics +6, Nature +8
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 300 pp. 1 Medium magic item.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting black shirt and pants. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Terse. Bonds: Adventurer, Poor, Immigrant. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Shane Gentry, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs

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