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Advanced [show]


Theobald Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His white hair is unkempt and raggedy. He has amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Jeweler, Theobald learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Jeweler job and began his own company from there.

Motivation: Expand his business; and regain custody of his son

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Flows, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 18 (+4)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 10000 cp. Jeweled anklet (1000 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Harvest Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His fur is greying and his face has many wrinkles. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Harvest Shoe, Male Tabaxi Fighter 5
Medium (6'6") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Athletics +6, Stealth +7
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +7

Possessions: 4000 sp. Tourmaline (100 gp). Moss agate (7 gp). Black pearl (1300 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a tan and yellow robe with the hood down. He wears his yellow fur down. He is baby faced.

Personality: Lone is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Carpenter job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: Depressed, Selfish. Bonds: Immigrant, Job, Slave. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Lone Hummingbird, Male Tabaxi Rogue 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Gennal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His auburn hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Painter, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Attractive, Job, Religious, Poor, Enemies. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Gennal Yaeldrin, Male Elf Fighter 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Addington, Male Human Wizard 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 130 gp. Rock crystal (50 gp).


Social Check DCs

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