Tordek Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan shirt with thin red vertical stripes and white pants, and is pretty ugly. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Passionate, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Orryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his glaive. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.
Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Orryn lived on a farm with his father, near the main road leading to a nearby town. Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 2 Alchemist’s fire. 4 Tanglefoot bags.
Modean Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his glaive. His red hair is matted, messy, and big. This red eyed southerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 59 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Chrysoprase (60 gp). Sardonyx (60 gp). Coral (90 gp). Golden yellow topaz (400 gp). Tourmaline (90 gp). Chrysoberyl (90 gp). Black pearl (400 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Erevan Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a yellow coat, he is not a threatening figure. His golden hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Laborer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Obsidian (5 gp). Zircon (60 gp). Moss agate (5 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Himo Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shepherd does. He is portly but not overly obese. He has a long auburn beard with little hanging trinkets. He has brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Himo has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
