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Advanced [show]


Leucis Music, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His eyes are a pleasant black.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Leucis Music, Male Tiefling Expert 5
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)19 (+4)
Skills Insight +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Black pearl (1100 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has dyed his greying purple hair a little too much giving a sharp purple color. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: He was raised in a plains tribe. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Bonds: Attractive, Poor, Nature, Adventurer. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Zepar Art, Male Tiefling Expert 10
Medium (5'4") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +6, Performance +8
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +8

Possessions: 900 gp. Blue quartz (7 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His tied-back hair is golden. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ivellios grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ivellios. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Ivellios Woodhouse, Male Half-Elf Fighter 14
Medium (5'7") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 124 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills History +7, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Blue star sapphire (400 gp). Jet (50 gp). Golden pearl (50 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long rusty crest is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Greethen Delmirev, Male Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1600 gp. A small bag of saffron. (60 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Badger, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a colorful flower in his brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Nature, Immigrant. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Chad Badger, Male Human Monk 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Hourglass. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs

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