Ur-Dag Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He wears a brown cloak and cross-gartered grey stockings. He sports a flattop hair cut. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Weaver. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Ur-Dag was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. Some 4 years later his spouse died after the birth of his son. Heartbroken, Ur-Dag never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is greedy; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Artistic. Bonds: Job, Immigrant, In love, Rich. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3000 gp. Lapis lazuli (5 gp). Citrine (80 gp). Onyx (80 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Theodoric Windsor, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tan leather gloves, a tan jacket, and tight pants. His blonde hair is thinning but still full. His amber unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.
History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Climber’s kit. 1 Masterwork Musical instrument.
Gruk Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length white hair. His gray eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Gruk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Halfling
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
Possessions: 2000 sp.
Beast Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a white coat, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length lavender fur. His eyes are a pleasant yellow.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Beast was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.
Motivation: He's repulsed by the PC; and to unite with his sister
Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Goblin, Draconic, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Zircon (40 gp). Rhodochrosite (10 gp). Clear bright green emerald (3000 gp).
Korfel Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His skin is fair and his fingers are delicate and long. He wears his golden hair up. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Nature, Military. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp. Solid gold idol (600 gp). 1 Banded mail.
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