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NPC Generator

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Advanced [show]


Randal Ansley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His hair is golden and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Gardener business at a young age. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Gardener.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Ansley, Male Human Wizard 6
Medium (6'6") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Golden pearl (110 gp). Deep green spinel (110 gp). Jet (110 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Erky Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. His hair is red and very short. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Money/treasure; and a deep hatred of dire rats

Bonds: Enemies, Criminal record, Nature, Job, Rich. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Erky Quillsharpener, Male Gnome Warrior 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 81 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +8, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 300 pp. Moss agate (6 gp). Golden pearl (60 gp). Golden yellow topaz (1300 gp). Jade (60 gp). Alexandrite (1300 gp). Eye agate (6 gp). 1 Medium magic item.


Social Check DCs


Duergath Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, yellow cloak. His blonde hair is smooth and relatively long. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and wants to open a new tavern

Flaws: Disease. Bonds: Job, Religious, Slave. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Duergath Torunn, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He sports tan clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His gray fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the west. Through the years after Tricking was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tricking's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and to unite with his brother

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Family. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tricking In Woods, Male Tabaxi Ranger 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 18 (+4)19 (+4)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Sardonyx (80 gp). Coral (60 gp). Aquamarine (400 gp).


Social Check DCs


Norman Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a black cloak and cross-gartered violet stockings, he is not a threatening figure. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Dilettante, but he got bored and became a Layabout. He has worked as a Layabout like his father before him.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Guardian, Rich, Job. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Norman Ray, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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