Rael Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He has a very tight haircut. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Rael was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Persistence. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 7 (-2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Half-Plate.
Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to cover his moderate length cinnamon fur. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Marshal in town.
History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: Just what you see.
Modean Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. His chestnut hair is still thick. This white eyed westerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: Modean was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has set out to sabotage the competition.
Motivation: He wants revenge against brigands; and wants to raise his children well
Flaws: Antagonistic, Lazy. Bonds: Family, Job, Enemies. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Celestial, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 200 gp. Black opal (900 gp). Amber (80 gp).
Gimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear brown tank tops with tan pants. His brown hair is unkempt and raggedy. He has a tattooed face.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Gimble does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gimble's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gimble and his spouse have recently divorced.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 134 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: Just what you see.
Efferil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His hair is red and curly. He has a dull look in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a wizard, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Healer and found it very stressful. He became a Healer soon after.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Addict. Bonds: Poor, Job, Mentor. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Jasper (70 gp). Deep green spinel (150 gp). Moss agate (13 gp).
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