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Advanced [show]


Gale On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. He has styled his brown fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gale took refuge in the old dungeon and found the beat up trident and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Criminal record, Nature. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Gale On the Mountaintop, Male Tabaxi Adept 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Naal Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are green and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Naal Perceval Burke, Male Half-Elf Ranger 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. He wears his brown hair up. His gray eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Nature, Family. Occupation: Servant

Voice: Stutters

Attributes [hide]

Elaim Torevir, Male Dwarf Adept 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. Jade (80 gp). Azurite (4 gp). Blue sapphire (1600 gp). Coral (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nordak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered white stockings. His golden hair is greasy and uncared for. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Nordak has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Nordak Brazzik, Male Dwarf Expert 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Snagog Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Snagog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Snagog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Snagog Hadleigh, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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