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Advanced [show]


Fulbar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. His gray eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Adventurer, Family. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Fulbar Porridgepot, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arannis Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Arannis Iranapha, Male Half-Elf Warrior 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Emerald (1100 gp).


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane, Impulsive. Bonds: Criminal record, Poor, Adventurer. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Faran Tealeaf, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (1400 gp).


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. His crest, while still mostly silver, has prominent grey streaks. He has red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Shedinn and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Bather

Voice: French accent

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 3000 sp. Red spinel (40 gp). Golden yellow topaz (900 gp). Fire opal (1400 gp). Malachite (8 gp). White pearl (40 gp). Rock crystal (60 gp).


Social Check DCs


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He keeps his silver crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Miller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Shy, Disease. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 12 (+1)19 (+4)
Skills Athletics +6, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 900 gp.


Social Check DCs

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