Hadarai Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered blue stockings. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with dancing.
History: Hadarai was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist, Artistic. Bonds: Family, Attractive. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Cask Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. His brown fur is smooth and relatively long. His amber eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cask was born on a far southern island where he grew up under the tutelage of his mother, an expert Cook. He was always very intelligent and has formed a secret society of specialists.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane, Secretive. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Cloak Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his sickle ready. He has done his best to style his brown fur to look like a famous performer. He has several tiny aquamarine earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption.
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Zephan Belief, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His hair is short and white. His thin eyebrows rest above his beady white eyes.
Personality: This man loves painting and to teach people painting more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Jade (70 gp). Golden yellow topaz (1000 gp). Tourmaline (70 gp). Aquamarine (1000 gp).
Gale In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes are green and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 4 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gale grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gale. After months of barely getting by, Gale managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help; and money/treasure
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
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