Oriax Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His hair is white and very short. His thin eyebrows rest above his beady black eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in white turtlenecks beneath a green coat with black slacks. His red fur is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: He was born several months after his father was called into army service. When Kite reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tabaxi compassion; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp.
Riardon Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He wears a colorful flower in his black hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a great chef.
History: Born to a pair of adventurers, Riardon grew up listening to his mother's many stories. After coming to the age of reason, Riardon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: Taklinn was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Pacifist, Persistence. Flaws: Insomniac. Bonds: Rich. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Nadarr Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his black crest. His fierce gold eyes like to dwell on things.
Personality: Nadarr wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.
History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Family. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!