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NPC Generator

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Advanced [show]


Dayereth Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He likes to wear tan tank tops with yellow pants. He has a hunchback. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Dayereth Selevarun, Male Elf Aristocrat 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries greataxes. His hair is white and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Fortune-teller profession.

History: Gardain was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting, Persistence. Bonds: Poor, Job, Adventurer. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Gardain Ironfist, Male Dwarf Warlock 7
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Theodoric Langley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is typically in his Tanner uniform. His long auburn hair reaches down to his waist. He has hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and a deep hatred of brigands

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Theodoric Langley, Male Human Cleric 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1700 gp. Eye agate (5 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Brown-green garnet (90 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Jasper (20 gp). Freshwater pearl (5 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs


Zâthra Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a sai on his belt. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: Zâthra was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zâthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Impulsive. Bonds: Attractive. Occupation: Assassin

Voice: German accent

Attributes [hide]

Zâthra Sutherland, Male Half-Orc Fighter 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 12000 sp. Red garnet (110 gp). 1 Minor magic item.


Social Check DCs


Lucan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean grey cloak covering his clean studded leather. His auburn hair is cut short with large spiked bangs in the front. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lucan lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Lucan Ofandrus, Male Elf Expert 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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