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Advanced [show]


Cairn Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Adventurer uniform. His hair is purple and curly. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Addict, Insane, Forgetful, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Cairn Covert, Male Tiefling Adept 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 19 (+4)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1500 gp. Banded agate (4 gp).


Social Check DCs


Patrick Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Patrick took refuge in the large cave and found the beat up longbow and armor he uses now. He became a Jeweler soon after.

Motivation: He would like to get married and retire; and he's in love

Ideals: Passionate. Flaws: Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Patrick Ilphelkiir, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Citrine (20 gp). Jade (60 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Adventurer, Criminal record. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Kody Gyula, Male Half-Elf Paladin 7
Medium (5'11") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Eberk Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: Someone believes him a fraud; and a rival would like him out of the picture

Bonds: Attractive, Criminal record, Religious, Job, Enemies. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Eberk Deepdelver, Male Dwarf Druid 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 7000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Disease, Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Ghaliver Warmwater, Male Halfling Warrior 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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