Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears professional attire. His left hand appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise violet.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Disease. Bonds: Attractive, Military, Poor. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 50 pp. Onyx (20 gp). Hematite (15 gp). Azurite (15 gp). Deep blue spinel (1600 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Garl Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His blonde hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: Garl was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Garl and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 17 (+3) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Morgran Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears a grey coat over a yellow low-cut shirt, and a feathered hat upon his head. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his brother to traveling adventurers; and he is content
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Mentor, Family. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp.
Alvyn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of magic around his neck, and a scythe on his belt. He has a small bristly mustache and wavy red hair. His eyes are a pleasant gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his absent mother
Ideals: Fighting. Bonds: Family, Adventurer, Criminal record, Nature. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Citrine (80 gp). Star rose quartz (80 gp). Golden yellow topaz (400 gp). Jet (150 gp). 1 Climber’s kit. 1 Backpack. 1 Superior lock. 1 Disguise kit.
Purson Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. He has silver hair. He has a tattooed face.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 20 (+5) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Terran, Abyssal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Hematite (7 gp). Black star sapphire (1600 gp). Pink pearl (40 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Red garnet (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!