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Advanced [show]


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Oppleby was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Religious, Military. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Oppleby Offund, Male Gnome Cleric 12
Small (3'8") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 104 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Nature +7, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Orc, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Jet (80 gp). Deep blue spinel (200 gp). Banded agate (9 gp). Rich purple corundum (900 gp). Banded agate (9 gp).


Social Check DCs


Taklinn Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his white hair up. This gray eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born in the south his family was never financially stable. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Taklinn Durthane, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 5000 cp.


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears red trousers with grey and green striped suspenders. He wears various colorful collared shirts. His fur is orange and curly. He has a dull look in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He inherited the family business which he has now maintained for 11 years.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Great Blossom, Male Tabaxi Commoner 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Blue quartz (7 gp). Amethyst (100 gp). Moonstone (50 gp). Rich purple corundum (1100 gp).


Social Check DCs


Naal Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his mother. Naal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the south, certain he would find work there.

Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Naal Fasharash, Male Elf Sorcerer 6
Medium (5'1") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 1000 gp.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. He keeps his long gray fur kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and expand his business

Ideals: Artistic, Gifted. Bonds: Job, Attractive, Military. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Tricking Shore, Male Tabaxi Rogue 13
Medium (6'6") Tabaxi, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 95 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Arcana +6, Stealth +9
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5

Possessions: 1000 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A roughly beaten golden orb (70 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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