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NPC Generator

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Advanced [show]


Percival Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Interpreter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Bonds: Attractive, Job, Family, Military. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Percival Sutherland, Male Human Rogue 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 800 sp. Carnelian (60 gp).


Social Check DCs


Golm Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business.

Ideals: Persistence, Artistic. Bonds: Attractive, Slave, Job. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Golm Hartford, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. His bronze crest is knotted and matted. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a brigands raid, leaving Zedaar alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: A deep hatred of brigands; and revenge

Ideals: Logical. Bonds: Enemies, Criminal record, Family. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 20 pp.


Social Check DCs


Brug Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: Brug was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Addict, PTSD. Bonds: Attractive. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Brug Hallewell, Male Half-Orc Expert 9
Medium (5'7") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Banded agate (4 gp). Red spinel (70 gp). Carnelian (30 gp). Deep green spinel (70 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He acts crazy and hedonistic. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Armorer business at a young age. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and to be a architect again

Flaws: Hedonist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Trym Fidget, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Golden yellow topaz (300 gp).


Social Check DCs

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