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NPC Generator

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Advanced [show]


Oloric Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long auburn beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Oloric Stoutale, Male Dwarf Paladin 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp.


Social Check DCs


Crampernap Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Detective business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Detective for hire.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Job, Family. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Crampernap Ningel, Male Gnome Monk 10
Small (3'2") Gnome, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 75 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills History +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1800 gp.


Social Check DCs


Anthony England, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is blonde. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Anthony has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Money/treasure; and a deep hatred of brigands

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Enemies. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Anthony England, Male Human Ranger 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Caeldrim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Caeldrim Casilltenirra, Male Elf Expert 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. His brown fur is lengthy. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Miller in town.

History: Born in the north to a Miller, Flame learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Impulsive, Secretive. Bonds: Job, Nature. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Flame Candle, Male Tabaxi Fighter 5
Medium (5'5") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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