Dench Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady brown eyes.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he wants to get laid
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Has a crush, Criminal record, Adventurer. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 500 gp. Banded agate (12 gp). Rock crystal (20 gp). Alexandrite (200 gp). Lapis lazuli (12 gp). Banded agate (12 gp).
Elaim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Adventurer does. His white hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.
Personality: Elaim is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Adventurer and found it very stressful. He struck the Adventurer job and began his own company from there.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Flaws: Ugly, Depressed, Shy. Bonds: Job, Poor. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Azurite (8 gp).
Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his red robe and has his morningstar always slung over his shoulder. His crest is gold, silky, and of moderate length. His skin is flawless and his gold eyes scan people very quickly.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: The child of a Slave Trader, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. Norkruuth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norkruuth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Norkruuth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Seeks redemption.
Flaws: Racist. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 sp. 1 Minor magic item.
Edge Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He keeps his long beige fur kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Edge was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Poor, Slave, Family. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp. Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
Krakhorn Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright green suits and hats. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Krakhorn will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the north, but his parents moved at a very young age to the west. Krakhorn was born on a far northern mountains where he grew up under the tutelage of his father, an expert Jeweler. He struck the Jeweler job and began his own company from there.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Extrovert, Justice. Bonds: Immigrant, Job, Has a crush. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 128 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 |
Possessions: 8000 gp. Fire opal (1300 gp). Deep blue spinel (200 gp). Moonstone (80 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Azurite (7 gp). Malachite (7 gp). Star rose quartz (80 gp). Black star sapphire (1300 gp). Black pearl (200 gp). Fire opal (1300 gp). Chalcedony (80 gp). Tiger eye turquoise (7 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Lapis lazuli (7 gp). Alexandrite (200 gp). Sardonyx (80 gp). Jet (130 gp). Azurite (7 gp). Blue sapphire (1300 gp). Jade (130 gp). 1 Medium magic item. 1 Medium magic item.
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