Heian Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has a slight overbite and is overall scrawny. His red hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south to a Spy, Heian learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Spy
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Red-brown spinel (110 gp). 1 Masterwork Common Melee.
Patrin Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a worn and beaten armor. His green crest is matted, messy, and big. He has gold eyes and a yellow hat with a grey feather.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 20000 cp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Silver holy symbol.
Adam Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long red hair is drawn into a two foot long braid. His eyes are likewise hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.
History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted, Artistic. Flaws: Emotional. Bonds: Poor, Attractive. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Marbas Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He prefers to wear flannel. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Marbas wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich western family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: To unite with his brother; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Insane. Bonds: Family, Rich. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Hematite (15 gp). Tiger eye turquoise (15 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His beige fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Great was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Extrovert, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
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