Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears professional attire. His clothes are grease stained in places. His crest is greying and his face has many wrinkles. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Flaws: Addict, Sensitive. Bonds: Attractive, Poor, Immigrant. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Old masterpiece painting (600 gp).
Beloril Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. He sports a long black beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Impeccable. Flaws: Insane, Shy, Mundane. Bonds: Criminal record. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Uncommon Weapon.
Damakos Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket, and he perpetually has his halberd ready. His purple hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
Tordek Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Selfish, Antagonistic. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Therai Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a green scarf. He carries a battered lance and tarnished hammer as well. His long blue hair is drawn into a two foot long braid. His eyes are a pleasant white.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Therai hails from a village terrorized by illithids. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: Many illithids want him driven away.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!