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Advanced [show]


Whurbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His tied-back hair is blonde. His blue eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Greedy, Antagonistic, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Whurbin Daerdahk, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Borun Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He keeps his silver hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Shy. Bonds: Job, Rich, Nature, Slave. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Borun Goodearth, Male Halfling Expert 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)18 (+4) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll, Terran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Star ruby (1300 gp). Silver pearl (110 gp). Golden yellow topaz (600 gp).


Social Check DCs


Zook Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His hair is white and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Cartwright again; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Zook Nopenstallen, Male Gnome Fighter 9
Small (3'8") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Spice Merchant.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Has a crush. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Tethren Victory, Male Tiefling Aristocrat 4
Medium (6'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has done his best to style his black hair to look like a famous performer. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Ernest Law, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs

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