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Advanced [show]


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Assassin, his mother struggled to pay the bills. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To unite with his sister; and to share knowledge with the world

Ideals: Entrepeneur, Philantrophist, Logical. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Dimble Horcusporcus, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 21000 cp. Black pearl (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has black hair. His fierce hazel eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Fargrim embodies much of what other species detest in the Dwarves. He feeds upon the attention of others.

History: Sold as a small child to a wizard, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Fargrim Trueblood, Male Dwarf Warrior 10
Medium (4'4") Dwarf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 96 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Athletics +5, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1700 gp. Pink pearl (120 gp). Red garnet (120 gp). Bloodstone (70 gp). Deep blue spinel (900 gp). Star ruby (1600 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear tan tank tops with brown pants. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Immeral Liadon, Male Half-Elf Adept 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Eberdeb Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: Eberdeb was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He became a Apothecary soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Eberdeb Raulnor, Male Gnome Expert 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Dayereth Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is matted, messy, and big. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Dayereth's homeland. Dayereth decided to take the middle way and become a bodyguard. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Dayereth Accord, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Religion +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Peridot (60 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs

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