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NPC Generator

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Advanced [show]


Dazzazn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear green clothing when he does not wear armor. His rusty crest is lengthy. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: He was raised in a plains tribe. A gifted student he started as a Locksmith, but he got bored and became a Navigator. He inherited the family business which he has now maintained for 11 years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to be a locksmith again

Flaws: Shy, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Dazzazn Wystongjiir, Male Dragonborn Ranger 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 18 (+4)17 (+3)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Auran, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. Freshwater pearl (11 gp). Tourmaline (160 gp).


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Immeral Rothenel, Male Elf Adept 4
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Immeral Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He wears his red hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Guard business at a young age. While studying, he fell in love. They married and had a daughter. He struck the Guard job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Guard

Voice: French accent

Attributes [hide]

Immeral Withrethin, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp. Moss agate (16 gp). Blue quartz (16 gp). Zircon (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barakas Despair, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white painted combat armor at almost all times, and is pretty ugly. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Barakas Despair, Male Tiefling Druid 17
Medium (6'10") Tiefling, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 59 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Investigation +9, Perception +9
Senses Passive Perception 19
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 9000 gp. Amethyst (100 gp). Brown-green garnet (100 gp). Alexandrite (1600 gp). Blue quartz (6 gp). Malachite (6 gp). Tourmaline (100 gp). Alexandrite (1600 gp). Red garnet (100 gp). Moss agate (6 gp). Deep blue spinel (1600 gp). Bloodstone (40 gp). Zircon (40 gp). Iolite (40 gp). Alexandrite (1600 gp). Deep green spinel (100 gp). Lapis lazuli (6 gp). Violet garnet (1600 gp). Tourmaline (100 gp). Star rose quartz (40 gp). Sard (40 gp). Red spinel (100 gp). Jet (100 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Malachite (6 gp). Rock crystal (40 gp). Deep blue spinel (1600 gp). Azurite (6 gp).


Social Check DCs


Caeldrim Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his greatsword ready. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Rich. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Caeldrim Koehlanna, Male Half-Elf Warlock 6
Medium (4'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Arcana +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Abyssal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 500 gp.


Social Check DCs

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