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Advanced [show]


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown shirt with thin tan vertical stripes and green pants. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: Anthony was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Anthony Payton, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His auburn hair is lengthy. He has hazel eyes and a white hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Entrepeneur, Gifted, Justice. Bonds: Religious. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Gomory Copeland, Male Human Wizard 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 18 (+4)11 (+0)
Skills Perception +8, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Elegant Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His fur is short and beige. His amber eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Sailor profession.

History: When he was but 6 years old his parents immigrated from the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Religious, Job, Immigrant, Family. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant Of Clay, Male Tabaxi Druid 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 15
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +8, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1300 gp. Red garnet (70 gp). Jasper (70 gp). Silver pearl (70 gp). 1 Minor magic item.


Social Check DCs


Bundrigo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears his chestnut hair down. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Ugly, Hedonist, Secretive, Disease. Bonds: Criminal record. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Bundrigo Quickstep, Male Halfling Monk 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 180 gp. Blue quartz (6 gp). Banded agate (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Dayereth Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears dark leathers with embroidery. He keeps his long auburn hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Performer, who enjoyed hunting, Dayereth was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Hedonist, Impulsive. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Dayereth Holimion, Male Half-Elf Ranger 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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