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NPC Generator

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Advanced [show]


Eldon Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Addict. Bonds: Attractive, Rich, Job, Enemies, Military. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Eldon Fapplestamp, Male Gnome Warrior 10
Small (3'3") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Sardonyx (60 gp). Amber (50 gp). Zircon (60 gp). Red garnet (50 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Azurite (8 gp).


Social Check DCs


Raam Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a grey and black robe with the hood down. His hair is cut close to his head. He has a dull look in his gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Military. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Instinct, Male Tiefling Warrior 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp. Deep green spinel (130 gp).


Social Check DCs


Dadalan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His crest is scarlet and curly. His skin is flawless and his gold eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller father left him crippled. He now mingles about in high society.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Dadalan Jerynomonis, Male Dragonborn Warlock 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is silver, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Abram, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Barendd Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He is lazy, self-centered, vain, and jealous.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Barendd and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic, Selfish, Insane. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Barendd Trueanvil, Male Dwarf Warrior 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Red-brown spinel (120 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Rhodochrosite (14 gp). Azurite (14 gp). Tiger eye turquoise (14 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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