Thamior Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. His red hair is heavily combed to the left. His half smiles and brown eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Alexandrite (400 gp).
Dynamic On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with pastel highlights, and long green pants that bunch up around his shoes. His fur is yellow and curly. He is baby faced.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Miner business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Miner job and began his own company from there.
Motivation: He has a crush on the local Bowyer; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Job, In love, Has a crush. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 90 pp.
Glûk Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He wears a custom-built plate barding that's adorned with black lining and desert motifs, and his gloved hand is found clutching a whip. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born in the east. Glûk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Racist. Bonds: Attractive, Religious, Immigrant, Nature. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1100 gp. 1 Minor magic item.
Ernest Compton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in a clean black cloak covering his clean studded leather. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Ernest wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 8 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Halfling, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 50 pp.
Theren Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. His eyes are amber and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
