Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long white crest kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.
History: When he was but 4 years old his parents immigrated from the west. Shamash was born on a far western plains where he grew up under the tutelage of his mother, an expert Shipwright. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Optimist. Flaws: Ugly, Addict, Selfish. Bonds: Immigrant. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. Sardonyx (40 gp).
Godfrey Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his sai. His golden hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Religious, Criminal record. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Edge Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Edge wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1400 gp. Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (300 gp).
Seven In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His yellow fur is matted, messy, and big. His blue eyes are passionate and lively.
Personality: Seven speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.
History: Seven was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +3
Possessions: 800 gp. Cloth of gold vestments (90 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Flaws: Ugly, Insane, Disease. Bonds: Job, Military. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 68 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 220 pp. Hematite (4 gp). Black opal (500 gp). Malachite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
