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Advanced [show]


Ortegar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length brown hair. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fletcher.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Mentor, Slave. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ortegar Underfoot, Male Halfling Warrior 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3

Possessions: 150 gp.


Social Check DCs


Qemuel Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: Calm and collected, he is a well trained Stableman. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Disease, Insomniac. Bonds: Poor, Job. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Qemuel Cryptic, Male Tiefling Aristocrat 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6

Possessions: 300 gp. Alexandrite (1100 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his mother before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Fighting, Gifted. Bonds: Family, Job, Debt. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Rurik Trueanvil, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)9 (-1) 18 (+4)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Chalcedony (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimgen Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short. His eyes are blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Logical. Bonds: Adventurer, Criminal record. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Gimgen Goblinbane, Male Dwarf Ranger 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Zephan Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a blue armored body suit, with a simple brown line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His silver hair is heavily combed to the left. His white eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Zephan's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Zephan hails from a village terrorized by dire rats. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Impeccable, Philantrophist. Bonds: Slave, Enemies. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Zephan Fate, Male Tiefling Wizard 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 7000 cp.


Social Check DCs

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