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NPC Generator

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Advanced [show]


Peren Nailo, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Peren is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Optimist. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Peren Nailo, Male Elf Fighter 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Agony, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has black hair. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Marbas has worked very hard to control his curse. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Marbas Agony, Male Tiefling Warlock 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 220 gp. 1 Masterwork Musical instrument.


Social Check DCs


Spring Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His cinnamon fur is greasy and uncared for. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Spring was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He moved out west to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Spring Of Clay, Male Tabaxi Druid 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1900 gp. Jasper (40 gp). Black pearl (1600 gp). Deep green spinel (70 gp). Obsidian (5 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise brown.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: Gardain was born in the north. At a young age he loved to build and create. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Enemies, Adventurer, Guardian. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Gardain Ironfist, Male Dwarf Bard 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 12000 sp. Aquamarine (400 gp). Silver pearl (100 gp). Aquamarine (400 gp). Fire opal (800 gp). Lapis lazuli (6 gp). Blue quartz (6 gp).


Social Check DCs


Beiro Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears white trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He wears a small hat to cover his moderate length auburn hair. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Selfish, Mundane. Bonds: Rich, Family. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Beiro Casilltenirra, Male Elf Ranger 12
Medium (5'4") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 25 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Sardonyx (60 gp).


Social Check DCs

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