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Advanced [show]


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Adventurer, Family. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Charles Hayhurst, Male Human Adept 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp. 2 Alchemist’s fire.


Social Check DCs


Don Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Interpreter does. His long white hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Don was born on a far western plains where he grew up under the tutelage of his father, an expert Interpreter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Job, Adventurer, Immigrant. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Don Accord, Male Half-Elf Expert 9
Medium (5'0") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue tunic with brown highlights, and long grey pants that bunch up around his shoes. His fur is gray and very short. He has gleaming, smiling green eyes.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Opinionated. Flaws: Addict. Bonds: Nature, Mentor, Has a crush. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Tree Mirror, Male Tabaxi Warrior 12
Medium (6'4") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 80 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Solid gold idol (600 gp). Old masterpiece painting (2400 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Orsik Orcfoe, Male Dwarf Bard 6
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp.


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.

History: Ozyman hails from a village terrorized by drow. In his 14th year, his parents were killed by a drow raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To end his boredom.

Ideals: Pacifist. Flaws: Mundane. Bonds: Enemies. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Ozyman Smoothhands, Male Halfling Druid 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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