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Advanced [show]


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and gnomish compassion

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Arumawann Folkor, Male Gnome Wizard 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 320 gp.


Social Check DCs


Aust Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His brown hair is lengthy. This brown eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Aust and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and doesn't want to be a spice merchant and was forced into it by his family

Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Aust Rothenel, Male Half-Elf Paladin 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Coral (110 gp).


Social Check DCs


Merihim Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His chestnut hair is still thick. His face is covered beneath a completely black helmet.

Personality: Merihim wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Merihim was born on a far northern plains where he grew up under the tutelage of his father, an expert Server. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Poor, Immigrant. Occupation: Server

Voice: Slurs words

Attributes [hide]

Merihim Flaw, Male Tiefling Barbarian 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Namfoodle Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many tan ritualistic tattoos. He wears a fancy black suit. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Namfoodle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Namfoodle was born the youngest of three triplets. A freak accident while working with his Sage mother left him crippled. He inherited the family business which he has now maintained for 11 years.

Motivation: Retire the richest man in the south; and regain custody of his son

Ideals: Entrepeneur. Flaws: Sensitive, Disease. Bonds: Attractive, Family, Job. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Namfoodle Wildwander, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Quarion Hanali, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Quarion Hanali, Male Elf Warrior 5
Medium (4'9") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Tiger eye turquoise (12 gp). Jade (60 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs

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