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Advanced [show]


Bidreked Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered quarterstaff and tarnished greatsword as well. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Entrepeneur. Flaws: Insane, Depressed. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Bidreked Clethtinthiallor, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1400 gp.


Social Check DCs


Beiro Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple green line shooting up and back down. His hair is long and blonde with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: Beiro was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Flaws: Insane. Bonds: Guardian, Religious, Family. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Beiro Teinithra, Male Elf Monk 12
Medium (4'8") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 200 pp. Cloth of gold vestments (30 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears pastel cloth garments or leather armor. He wears a small hat to cover his moderate length gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Quick hails from a village terrorized by goblins. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: Tabaxi compassion; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Job, Enemies. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Quick In the Wind, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 92 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 10 (+0)18 (+4)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 5000 sp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Andram Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He keeps his purple hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Andram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Andram took refuge in the large cave and found the beat up falchion and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Persistence, Impeccable. Bonds: Has a crush, Nature. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Andram Debauchery, Male Tiefling Expert 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1300 gp. Moss agate (6 gp). Aquamarine (800 gp). Citrine (30 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His red hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Tomi was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Mentor. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Tomi Nimblefingers, Male Halfling Wizard 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs

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