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NPC Generator

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Advanced [show]


Grûblik Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is red. His eyes are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Grûblik was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end.

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Has a crush, Poor. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Grûblik Cason, Male Half-Orc Warlock 6
Medium (6'1") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. White opal (600 gp). Aquamarine (200 gp). Malachite (14 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His beige fur is lengthy. He has a dull look in his green eyes.

Personality: Two Llamas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Fighting, Logical. Bonds: Attractive, Slave, Religious. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Two Llamas Shore, Male Tabaxi Rogue 8
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Cory Nash, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Justice. Flaws: Impulsive. Bonds: Mentor, Adventurer, Enemies. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Cory Nash, Male Human Expert 10
Medium (5'4") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)20 (+5) 13 (+1)13 (+1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Undercommon, Infernal, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. He is bristling with hidden weapons, mostly bastard swords and kukris. His silver hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Disease. Bonds: Job, Criminal record, Adventurer. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Waite, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Chain shirt.


Social Check DCs


Cimer Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Cimer is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Mayor

Voice: American accent

Attributes [hide]

Cimer Fear, Male Tiefling Paladin 11
Medium (6'2") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 109 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Athletics +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 160 pp. Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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